﻿using Mekiasm.Machines;

namespace Mekiasm
{
    public class MekElectricBlock : MekBlock
    {
        public const int Index = 1003;

        public override void Initialize()
        {
            base.Initialize();
            AddItem(new ChargePad());
            AddItem(new Robit());
            AddItem(new ElectricDrink());
            AddItem(new ChemicalOxidizer());
            AddItem(new WindPowerGenerator());
            AddItem(new ElectricCook());
            AddItem(new ElectricDigtal());
            AddItem(new IronFurnace());
            AddItem(new MekCoalGenerator());
            AddItem(new ElectricPump());
            AddItem(new MekDistillController());
            AddItem(new Crusher());
            AddItem(new BatBox());
            AddItem(new TransmitMachine());
            AddItem(new TransmitBox());
            AddItem(new MekSmelt());
            AddItem(new PrecisionSawmill());
            AddItem(new LogisticalSorter());
            AddItem(new MekEnrich());
            AddItem(new MekElectrolyzer());
            AddItem(new MetalFomer());
            AddItem(new CropCron());
            AddItem(new MetallurgicInfuser());
            AddItem(new CESUBatBox());
        }

    }
}
